//CommandDown
#ifndef _COMMANDDOWN_H_
#define _COMMANDDOWN_H_
#pragma once
#include "Block.h"
#include "CommandMove.h"
#include <osg/Array>

class CommandDown : public CommandMove {
public :
	CommandDown(ref_ptr<Block> block):CommandMove(block){}
	virtual void execute();
	virtual void undo();
};
#endif